Technology

Nvidia beats on both earnings and revenue, sales up 57%

Jen-Hsun Huang, president and chief executive officer of Nvidia Corp., speaks during the company’s event at Mobile World Congress Americas in Los Angeles, California, U.S., on Monday, Oct. 21, 2019.

Patrick T. Fallon | Bloomberg | Getty Images

Nvidia beat analyst expectations on both earnings and revenue in its fiscal fourth quarter but shares barely moved in extended trading.

Here’s how Nvidia did in the quarter ending in October:

  • Earnings: $2.91 per share, adjusted, vs. $2.57 per share as expected by analysts, according to Refinitiv. 
  • Revenue: $4.73 billion, vs. $4.41 billion as expected by analysts, according to Refinitiv. 

Analysts had been expecting a big quarter from the Santa Clara chipmaker driven by sales of its graphics processing unit chips, which are increasingly important for both games and artificial intelligence developers who need processing power.

Nvidia said that revenue was up 57% from the same quarter last year, compute and networking segment was up 146% from a year ago to $1.94 billion. It was also boosted by the company’s graphics segment, which was up 25% from last year to $2.79 billion.

During the quarter, Nvidia revealed its new line of graphics cards based on a new technology it calls Ampere, and interest was strong. One of the new models, the GeForce RTX 3080, went on sale in September and immediately sold out.

Nvidia CEO Jensen Huang said in August that the company is expecting a strong half of the year in its gaming division. Gaming revenue was up 37% from last year to $2.27 billion, which the company attributed to the launch of its new RTX graphics cards.

On Wednesday, the company said that both its gaming and data center divisions have also been boosted during the Covid-19 pandemic as customers need computers to work and play from home.

Last quarter, Nvidia’s data center line item surpassed gaming revenue for the first time. This quarter, Nvidia’s data center reported $1.9 billion in sales, behind the gaming division’s $2.27 billion in revenue.

In September, Nvidia said it planned to buy ARM from SoftBank for $40 billion, in a move seen as having significant implications for the semiconductor industry. ARM develops technology widely used across the industry to develop low-power chips for mobile devices and supplies technology to most of Nvidia’s competitors.

Nvidia said on Wednesday that its purchase of Mellanox, which closed earlier this year, contributed 13% to total company revenue.

Nvidia said that it expected $4.8 billion in revenue in its fiscal fourth quarter, in line analyst expectations of $4.42 billion.

This story is developing.

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